Persona 2 Eternal Punishment will be released on May 17th with brand new scenarios.
The game will be directed once again by Meguro Shouji , who says that the port will be a more powerful version of the PS version.
The original scenario writer Satomi Tadashi, will be writing the new scenarios
Load time will be improved.
New opening sequence by Madhouse
There will be a choice between the original BGM and the refined BGM, like with the Innocent Sin remake.
Next translation project? Oh well, since it’s going to be released on May 17th and there most likely won’t be too much new information coming out for a remake, I shall just translate whatever I come across.
WHAT DO YOU MEAN MORE “POWERFUL”, ATLUS ARE YOU TRYING TO KILL ME
“There is a tradition for the Final Fantasy series where all the team members get together on the night the game is completed, and watch as a selected member plays from the last dungeon, on to the last boss, and through to the ending. Everyone with beer in hand, of course. Once the ending credits roll, the sounds of cans being opened is joined by thunderous applause.
In that emotion-filled moment, you think, “Wow, we’ve been through some crazy times, but somehow we made it through again.” That thought gives you the confidence to face the next project, and transforms those you argued with into comrades-in-arms. That moment is priceless.”—Nobuo Uematsu (via finalfantasythings)
No one will ever read about our ‘charming’ trip to ‘the most darling’ apple orchard over the weekend, or the ‘lovely [thing]’ you gave me for my birthday in their newsfeeds because my media’s for poop jokes and Rihanna quotes till death do my laptop and I part.